Saturday, December 29, 2007

Bubble Trouble Is Even Better!

Oh we just love the bubbles here at uVme and we felt Bubble Trouble needed some extra fizz adding to it.



So we have added new music to the splash page along with new in game sound effects. Plus we have made the game easier to play AND we have added some cool new animations.





The spikes now rotate when the mines move plus we have even added bubbles to the spikes when they move…how cool is that!



Can we possibly add any more fizz to this game? I’m sure we can, so keep the feedback coming in.



uVme Fruit Frenzy Has Been Made Even Better

Yep Fruit Frenzy has been made even better! Is that possible? You bet it is.



The game developers in India have been blending your feedback (see what I did there) and have made Fruit Frenzy more compelling I know this because I have just played it none stop for TWO HOURS!



So what’s new? Well there is a new sound track in the background whilst you play which really drives the game. Do you like it? Let us know.





But the main difference is in the scoring and in the way the game is played. Now the faster you clear a level by removing the Ice Blocks the more points you get. This means you get more points for completing each level as fast as you can rather than delaying the end of a level and trying to get those combos.



The result - a faster and more frenzied game play, so now you really have to get into a real frenzy to clear those ice blocks.









Thursday, December 27, 2007

uVme Downloadable Instant Messenger

We did not think it was possible to get any more excited about uVme, then on a recent web conference we saw the first screen shots, and a rundown of the functionality for the uVme downloadable Instant Messenger – WOW!

Words cannot do justice to the viral potential of the uVme IM. As everyone that knows us knows, we always have high expectations from VWD… Were they met? They were blown away!

In our opinion the new IM is so good that if you took away the games it would be a product that could be marketed in its own right. Plug the games into it and VWD have created a world first for Network Marketing in terms of communication for both our associate networks and players!

We will be able to just share the new IM while socialising online, as the latest and greatest cool new tool on the web, which someone can have for free! Then guess what will happen when that person starts using it, imports their contacts, and discovers the games… and their friends do the same…

In the four years we have been involved in internet/network marketing we have never before seen something as desirable and viral as this as a route to market, it takes our business potential to a whole new level.

Think about this for just one minute:

• Network Marketing is the fastest growing business model in the world
• Social Marketing is growing exponentially
• The Casual Online Games market is growing four times faster than the internet
• Instant Messaging as a communication tool is growing twice as fast as email

uVme have combined all this together: now do we have the ultimate business or what!

—A very excited James Holden & Julia Cook